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Controls def jam fight for ny ps2
Controls def jam fight for ny ps2





controls def jam fight for ny ps2

Winning matches rewards the player with cash, which can be used in different shops to buy clothes, haircuts, tattoos, and jewelry (from Jacob "The Jeweler" Arabo), as well as Development points, which can be used at the local gym (run by Rollins) to increase your fighter's skills, or to purchase and set up new Blazin' Moves and up to two additional fighting styles. Some stages have special ways of defeating opponents, such as throwing them into the path of a moving train.įollows the narrative of a created character fighting his way through the New York Underground.Double teamed by the opponent and a spectator.Slammed against a wall or other obstacle.

controls def jam fight for ny ps2

A character can be knocked out in many ways, but cannot be knocked out until their life meter is flashing red: A character can be made to submit by putting them into submission holds until the health bar of a single body part (legs, arms, etc.) is depleted. With the focus taken from wrestling, the only way to win a fight is through Knock Out or Submission. A created character can learn every single Blazin' Move in the game, but can only have up to four usable at any one time. In this state, the fighter is said to be "Blazin", and can pull off a Blazin' Move, a powerful and brutal attack personalized for each character. When the momentum meter is full, a fighter can activate it, which results in a Blazin' Taunt (a dramatic shout of rage and a graphical fire effect on the meter). A fighter with a good set of clothes, extensive tattoos, or laden with bling can often fill their momentum meter in just a few moves. Created fighters can set their own charisma with a combination of clothes, tattoos, and jewelry the more expensive, the better. The rate at which momentum is gained is effected by the fighter's Charisma, which is set for most fighters. Momentum is gained by successfully performing moves (repeated moves gain less momentum), countering, and taunting the opponent.

controls def jam fight for ny ps2

Some spectators carry weapons, and will offer them to a fighter with enough momentum, or even attack a fighter if the guy next to them holds him. The crowd will shove a fighter back into combat if he is thrown into them or gets too close, and will sometimes hold a fighter, leaving them open to attack. Tossing the opponent against the wall (or other barriers/obstacles) gives fighters the opportunity to inflict massive damage to their opponent by tossing or slamming them into the wall headfirst, or using other features of the environment, such as slamming a door or gate in their face. The game emphasizes strikes (punches and kicks) more, as well as proper use of the arena's environment and the surrounding crowd. Fighters can choose from up to five fighting styles, and some characters have more than one. The gameplay is expanded from the original game, which was primarily a wrestling game.







Controls def jam fight for ny ps2